Fabian Lang

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Fabian Lang

Post  ThunderHorse on Sun Apr 01, 2012 4:03 pm

Name: Fabian Lang
Race: Human, Male

Attributes:
Str: 5 (-3)
Dex: 15 (+2)
Con: 9 (-1)
Int: 18 (+4)
Wis: 13 (+1)
Cha: 14 (+2)

HP: 6 (6 + 1 favored class -1 con mod)
AC: 12, Touch 12, Flat-footed 10 (0 armor, +2 dex)
Speed: 30'

Saves:
Fort: -1 (Base 0, Con -1)
Ref: +2 (Base 0, Dex 2)
Will: +3 (Base 2, Wis 1)

Initiative: +2
BAB: +0
CMB: -3 (BAB 0 + Str -3)
CMD: 9 (10 + BAB 0 + Str -3 + Dex 2)

Languages:
Common, Elven, Dwarven, Slyvan, Undercommon

Skills:


Feats:
Spell focus: Illusion
Weapon finesse

Racial Traits, Human:
+2 to INT
Bonus Feat
Bonus Skills, 1 rank per level

Class Abilities:
Spoiler:
Arcane Caster, Cantrips

Hex:

Slumber (Su): A witch can cause a creature within 30 feet to fall into a deep, magical sleep, as per the spell sleep. The creature receives a Will save to negate the effect. If the save fails, the creature falls asleep for a number of rounds equal to the witch's level. This hex can affect a creature of any HD. The creature will not wake due to noise or light, but others can rouse it with a standard action. This hex ends immediately if the creature takes damage. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.

Charm (Su): A witch can charm an animal or humanoid creature within 30 feet by beckoning and speaking soothing words. This improves the attitude of an animal or humanoid creature by 1 step, as if the witch had successfully used the Diplomacy skill. The effect lasts for a number of rounds equal to the Witch's Intelligence modifier. A Will save negates this effect. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. At 8th level, this effect improves the attitude of the target creature by 2 steps. This is a mind-affecting charm effect.

Witch's Familiar (Ex): Cat - Naglefar

Code:
Cat (Familiar)
Cat   CR 1/4
XP 100
N Tiny animal
Init +2; Senses low-light vision, scent; Perception +5

DEFENSE
AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 3 (1d8–1)
Fort +1, Ref +4, Will +1

OFFENSE
Speed 30 ft.
Melee 2 claws +4 (1d2–4), bite +4 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS
Str 3, Dex 15, Con 8, Int 2, Wis 12, Cha 7
Base Atk +0; CMB +0; CMD 6 (10 vs. trip)
Feats Weapon Finesse
Skills Climb +6, Perception +5, Stealth +14; Racial Modifiers +4 Climb, +4 Stealth

Patron:
Deception: 2nd—ventriloquism, 4th—invisibility, 6th—blink, 8th—confusion, 10th—passwall, 12th—programmed image, 14th—invisibility (mass), 16th—scintillating pattern, 18th—time stop.


Spells per Day
Level 0: 3
Level 1: 2

Spells Known:
Spoiler:

Cantrips, all: Witch Spells— arcane mark, bleed, dancing lights, daze, detect magic, detect poison, guidance, light, mending, message, putrefy food and drink*, read magic, resistance, spark*, stabilize, touch of fatigue.

1st Level: 7, Charm Person, Cure Light Wounds, Beguiling gift, Command, Mask dweomer, Obscuring mist, Burning hands


Spells Prepared:
Spoiler:

Level 0: Light, Stabilize, Message
Level 1: Charm Person, Burning Hands

Weapons:
Dagger: +2, 1d4 -3, 19-20 x2, range 10', P or S
Staff: -3, 1d6/1d6 -3, 20 x 2, B
Light crossbow: +2, 1d8, 19-20 x 2, range 80'

Equipment:

Body:
--Well made clothes:
----Broad-brimmed leather hat
----Dark grey shirt
----Long, well worn leather jacket
----Black trousers
----Tall, black leather boots w/ polished steel buckles
--8 gp in pockets
--Case, 20 bolts

Belt:
----Small, battered leather bound book
----Belt pouch:
------Artists charcoal sticks
------Miscellaneous spell components
------3 x empty glass vials with cotton padding
----Coin purse: 20gp, 3sp

Backpack:
--Sack
--Rope 20'
--Soap, 1/2 lb. bar
--Travelers outfit
--Coin purse: 23gp
--Bedroll
--Flint and steel
--Common lamp w/ 2 pints of oil
-- 5 days trail rations
-- 2 waterskin
--Scroll case
----Parchment and assorted letters
----Ink/Quill

Other possessions:
Horse and tack
--Saddlebags
----Tent
----Waterskin x2
----Rope 30'




Last edited by ThunderHorse on Wed May 02, 2012 4:19 pm; edited 5 times in total

ThunderHorse

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Re: Fabian Lang

Post  TimMarsh on Mon Apr 02, 2012 8:05 am

More, we must know more! How old is this man, what does he look like, what is his history? How much does he know about his patron entity, and most importantly, what is his cat's name?

TimMarsh

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Re: Fabian Lang

Post  ThunderHorse on Mon Apr 02, 2012 8:40 am

TimMarsh wrote:More, we must know more! How old is this man, what does he look like, what is his history? How much does he know about his patron entity, and most importantly, what is his cat's name?

You will hear and see more when he arrives at the Svetian estate. As for the rest time will tell Smile

Nagelfar is the name of a cat.

ThunderHorse

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Re: Fabian Lang

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